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[1.6.4]Language Registry Problems


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Greetings! I'm trying to register a custom wood blocks sub blocks although it doesn't seem to want to work. Here is what I have.


public String[] woodName = new String[] { "Red Wood", "Blah"};

public void load(FMLInitializationEvent event)

GameRegistry.registerBlock(blockTreeBlock, "BlockTreeBlock");

for (int i = 1; i < 2; i++){
    LanguageRegistry.addName(new ItemStack(blockTreeBlock, i), woodName[i]);

It gives both the blocks the "Thicket Wood" name. I don't understand why it's not giving them each different names. Does anyone know what's wrong here? Any help is really appreciated!

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