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For a mod I'm making I want the player to spawn an EntityThrowable when the player right clicks and has a full set of a certain type of armor on.

I've tried using PlayerInteractEvent, but the RIGHT_CLICK_AIR action, which is the one I mostly need to use, only runs on the client and not on the server. An EntityThrowable will only work normally when it's spawned on the server though so PlayerInteractEvent doesn't seem to work for me.

Another Event I found is InputEvent.MouseInputEvent. However, there doesn't seem to be any way to figure out which kind of mouse input (right click) it is nor do I see a way to find out which player right clicked.

 

Is there some kind of method in EntityPlayer I could use to record right clicks or is there an event I'm missing?

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