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[1.7] Help registering textures/item names


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Show the error log?


Item initialisation should be in preInit.  The recipes should be in load.


PreInitialization - "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."

Initialization - "Do your mod setup. Build whatever data structures you care about. Register recipes."

PostInitialization -  "Handle interaction with other mods, complete your setup based on this."


The name is because you haven't added language localisation.  I don't think you should be forcing the ItemIDs like that either.  Is this based on an old tutorial perhaps?  Smells a lot like 1.6.4 to me.  Time to look for a 1.7.2 tutorial, like this one perhaps





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