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Posted

I am trying to make a new food called carrot cake. When I try to use super (with 4 parameters), the quick fixes/error tells me that ItemFood has 2 or 3 parameters even though in the minecraft code, ItemFood can have 3 or 4. The following is my code and error.

 

Code:

package com.unlocked.lotsa_food.items;

 

import net.minecraft.creativetab.CreativeTabs;

import com.unlocked.lotsa_food.*;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemFood;

import net.minecraft.item.ItemStack;

import net.minecraft.world.World;

 

public class CarrotCake extends ItemFood {

 

public CarrotCake(int par1, int par2, float par3, boolean par4) {

[glow=red,0,300]super(par1, par2, par3, par4);[/glow]

this.setMaxStackSize(64);

this.setUnlocalizedName("carrot_cake");

this.setTextureName("lotsafood:carrot_cake");

 

}

}

 

 

Error:

Multiple markers at this line

- The constructor ItemFood(int, int, float, boolean) is undefined

- Line breakpoint:CarrotCake [line: 14] - CarrotCake(int, int, float, boolean)

Posted

I have forge set up. What I need is the vanilla code so that I can figure out what the super parameters are for various classes. Does that give insructions on how to get the vanilla code?

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