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Hi!

 

I am using the 1.6.4 Gradle build for modding but I am unable to successfully load textures. I have tried many random tutorials for the last 3 days but nothing seems to work. Here's my directory structure

 

 

u9vT8zx.png

 

 

And here is the source:

 

TutorialMod.java

 

 

package sourabh.tutorialmod.common;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid = TutorialMod.modid, name = "Tutorial Mod", version = "1.0.0 Alpha")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)

public class TutorialMod {

public static final String modid = "tutorialmod";

@Instance(TutorialMod.modid)
public static TutorialMod instance;

@SidedProxy(clientSide = "sourabh.tutorialmod.client.ClientProxy", serverSide = "sourabh.tutorialmod.common.CommonProxy")
public static CommonProxy proxy;

// blocks
public static Block myFirstBlock;

// items
public static Item myFirstItem, myFirstFuel;

@EventHandler
public void load(FMLInitializationEvent event) {
	// blocks init		
	myFirstBlock = (new BlockFirst(538, Material.glass)).setUnlocalizedName("myFirstBlock").setTextureName("blocks");
	LanguageRegistry.addName(myFirstBlock, "My First Block");
	MinecraftForge.setBlockHarvestLevel(myFirstBlock, "pickaxe", 2);
	GameRegistry.registerBlock(myFirstBlock, modid + myFirstBlock.getUnlocalizedName().substring(5));

	// items init
	myFirstItem = (new ItemFirst(900)).setUnlocalizedName("myFirstItem").setTextureName("items");
	LanguageRegistry.addName(myFirstItem, "My First Item");

	myFirstFuel = new ItemFuel(901).setUnlocalizedName("myFuelFirst").setTextureName("items");
	LanguageRegistry.addName(myFirstFuel, "My Fuel Item");

	GameRegistry.registerFuelHandler(new TutorialModFuelHandler());
}

public TutorialMod () {

}

}

 

 

ClientProxy.java

 

 

package sourabh.tutorialmod.client;

import net.minecraftforge.client.MinecraftForgeClient;
import sourabh.tutorialmod.common.CommonProxy;

public class ClientProxy extends CommonProxy {

@Override
public void registerRenderInformation() {

}
}

 

 

CommonProxy.java

 

 

package sourabh.tutorialmod.common;

public class CommonProxy {

public void registerRenderInformation() {

}
}

 

 

BlockFirst.java

 

 

package sourabh.tutorialmod.common;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class BlockFirst extends Block{

public BlockFirst(int id, Material material) {
	super(id, material);
	this.setCreativeTab(CreativeTabs.tabBlock);
	this.setHardness(5.6F);
	this.setResistance(56.34F);
	this.setStepSound(this.soundStoneFootstep);
}

@SideOnly(Side.CLIENT)
public void registerIcons (IconRegister iconRegister) {
	this.blockIcon = iconRegister.registerIcon(TutorialMod.modid + ":" + (this.getUnlocalizedName().substring(5)));
}

}

 

 

I am sorry if I did something really stupid, I am a forge noob and a java beginner.

 

EDIT:

 

I get a warning in console

 

2014-06-22 15:18:22 [WARNING] [Tutorial Mod] Mod Tutorial Mod is missing a pack.mcmeta file, things may not work well

 

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