Posted June 22, 201411 yr hi this is probably just a small small error but anyone know why the breaking particles on my custom rndered block uses the missing texture the block looks fine untill you start breaking it when those horrible black and purple particles shows up anyone who can tell what the problem is without seeing my code (Just reply if you need to).
June 22, 201411 yr Author here is the line i use in my main mod class atleast blockCrate = new Crate(Material.wood).setBlockName("Crate").setBlockTextureName("Crate"); GameRegistry.registerBlock(blockCrate, "Crate");
June 22, 201411 yr Author yes but i'm using a custom model a TileEntity so i put the texture into models
June 22, 201411 yr Author still makes the same particles and messes up the texture to i put it into the assets.modid.textures.model folder
June 22, 201411 yr Author oh Yes i figured it out by myself just had to do it the old-fasioned way thanks for helping anyway!
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