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Posted

hi this is probably just a small small error but anyone know why the breaking particles on my custom rndered block uses the missing texture

the block looks fine untill you start breaking it when those horrible black and purple particles shows up

anyone who can tell what the problem is without seeing my code (Just reply if you need to).

 

  • Author

here is the line i use in my  main mod class atleast

blockCrate = new Crate(Material.wood).setBlockName("Crate").setBlockTextureName("Crate");

                        GameRegistry.registerBlock(blockCrate, "Crate");

  • Author

still makes the same particles and messes up the texture to i put it into the assets.modid.textures.model folder

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