Posted June 25, 201411 yr I want to create my own ingame overlay, removing the existing one, but I am having 1 slight annoyance. When ever a chat message pop's up (or if the chat gui is active) the transparent background of my drawn textured rectangle gets filled in with a black color. My render event class: http://pastebin.com/T83r6pLA I might be missing something in my event class, if you know what I am missing, please do tell. To address what's going on, here is an example of what happens: http://s28.postimg.org/w0yjpxqwp/2014_06_25_16_52_36.png[/img] http://s28.postimg.org/pojeg3nuh/2014_06_25_16_52_39.png[/img] Thanks in advance, Shane
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