Posted July 1, 201411 yr I'm a new modder and i'm triying to make my first custom Block this is my code: base.java: package com.Modely.Core; import com.Modely.Blocks.*; import com.Modely.Functions.MEvents; import net.minecraft.block.Block; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = Base.MODID, name="Modely", version = Base.VERSION) public class Base{ public static final String MODID = "Modely"; public static final String VERSION = "1.0"; // Creative Tabs public static CreativeTabs ModelyBlock = new CreativeTabs("ModelyBlock"){ public Item getTabIconItem() { return new Item(); } }; // Blocks public static Block[] Blockss = { new MBlock().setBlockName("Blocko1").setCreativeTab(ModelyBlock).setBlockTextureName("Modely:Blocko1"), new MLight().setBlockName("Blocko2").setCreativeTab(ModelyBlock) }; // Events MEvents events = new MEvents(); @EventHandler public void preinit(FMLPreInitializationEvent event){ // PreInitialization System.out.println("Modely - PreInitialization"); LanguageRegistry.instance().addStringLocalization("itemGroup.ModelyBlock", "en_US", "Modely Blocks"); // Detecting Events FMLCommonHandler.instance().bus().register(events); MinecraftForge.EVENT_BUS.register(events); // Registering Blocks for(Block bb : Blockss){ GameRegistry.registerBlock(bb,bb.getUnlocalizedName().substring(5)); }; } } MBlock.java: package com.Modely.Blocks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; public class MBlock extends Block { public MBlock() { super(Material.rock); setHardness(4.0F); setStepSound(Block.soundTypePiston); } } the name works but the texture not, idk what is wrong
July 1, 201411 yr Welcome! Your code style is ... interesting But first things first. Do your blocks show up in your Creative tab? Are there any other things that are not as they should be, to your knowledge? Are there any hints in the logs?
July 1, 201411 yr Author Thanks (?) emm... this? [02:08:55] [Client thread/INFO]: Forge Mod Loader has successfully loaded 4 mods [02:08:55] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Modely [02:08:55] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: %s in %s [02:08:55] [Client thread/INFO]: Created: 256x256 textures/items-atlas [02:08:55] [Client thread/ERROR]: Using missing texture, unable to load modely:textures/blocks/Blocko1.png java.io.FileNotFoundException: modely:textures/blocks/Blocko1.png at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SourceFile:58) ~[simpleReloadableResourceManager.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:125) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:90) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureManager.loadTexture(SourceFile:72) [TextureManager.class:?] at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(SourceFile:136) [TextureManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SourceFile:104) [simpleReloadableResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SourceFile:92) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:568) [Minecraft.class:?] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:527) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:815) [Minecraft.class:?] at net.minecraft.client.main.Main.main(SourceFile:103) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_45] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_45] at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?] [02:08:55] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_166_Blocko2.png java.io.FileNotFoundException: minecraft:textures/blocks/MISSING_ICON_BLOCK_166_Blocko2.png at net.minecraft.client.resources.FallbackResourceManager.getResource(SourceFile:51) ~[FallbackResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SourceFile:55) ~[simpleReloadableResourceManager.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:125) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:90) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureManager.loadTexture(SourceFile:72) [TextureManager.class:?] at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(SourceFile:136) [TextureManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SourceFile:104) [simpleReloadableResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SourceFile:92) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:568) [Minecraft.class:?] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:527) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:815) [Minecraft.class:?] at net.minecraft.client.main.Main.main(SourceFile:103) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_45] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_45] at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?] [02:08:55] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas Edit: yes the block is in the tab:
July 1, 201411 yr Author ..................... i fix it i changed the name of the carpet "Modely" in assets to "modely" and it works, thanks Elyon PD: btw what did you mean with "interesting"?
July 1, 201411 yr Heh, by your code style being "interesting", I was referring to the general lack of indentation, as well as the inconsistency and inadherence to established standards for your identifiers. I am happy you were able to solve the issue. Logs are often the best place to start looking
July 1, 201411 yr Odd. The indents should have carried over when you pasted. That code is much more readable, indeed
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