hitech95 Posted July 1, 2014 Posted July 1, 2014 I stopped again. Then I ask you the following questions: 1) How can I add a mod to the 'test environment' (Client and server Run)? I tried to add the ic2 and bc in the folder eclipse/mods but they don't load. 2) How can I add a mod API without dropping the jar into libs ? 2-a) How do I include the API in the jar? (I know it is not recommended, it is only for understanding) 3) How can I make a second project as a dependency of the first? 4) Does anyone have a good documentation on the Universal Electricity? If you find it necessary that I should better read up please leave the links to the guides. Unfortunately, after some research I found nothing. Thanks, hitech. Quote
hitech95 Posted July 1, 2014 Author Posted July 1, 2014 1) You'll need deobfuscated (or "dev") versions of the mods you want to include. Or install CodeChickenCore as well, it should deobfuscate mods at runtime. 2) Put the sourcecode (unpacked) into src/api/java. 2a) You don't. Don't even think about it. 3) This is a wide field. If you want just a dependency to a local jar file, see here: http://stackoverflow.com/questions/20700053/how-to-add-local-jar-file-dependency-to-build-gradle-file If you want to get more fancy (maven repositories, etc.) ask again. I can't help you with 4, I have never used UE. 1) Ok, but where I have to put? I have tried the ic2-x.y.x-experimental-dev.jar but it don't run. Return an error. Is caused by the worg folder? 2a)And if the API is always required, for example a zip manager? About the 4, I'm trying to use the github src of UE, because the "jar version" is for 1.6.4 Quote
hitech95 Posted July 2, 2014 Author Posted July 2, 2014 Ok, perfect. Now it work... None can help me with UE? Quote
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