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  • Author

Ahhh so am I basically creating a new shape each time it is called which is then causing the game to lag? That would make a whole lot of sense.

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  • Author

How would I increase the size of an existing shape? There is only .addBox(-4F, -4F, -4F, 8, 8, 8); which I use to set the size.

I don't know. Toy around with

GL11.glScalef

, maybe? Remember to

GL11.push

- and

GL11.popMatrix

.

  • Author

I will just have a google, that solves many problems.

ย 

Edit: New plan, I will make all the models I need in the constructor and then just set them hidden when I don't need them, I think that should work, maybe...

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