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Posted

You should be able to call the method from your Block constructor, or chain it where you initialise the Block.

 

For example, this is how you would set your Block to only be harvestable using an Iron Pickaxe or better:

 

setHarvestLevel("pickaxe", 2);

 

I hope you can make it work :)

Posted

setHarvestLevel("shovel", 3);

 

Only diamond shovels will be able to harvest this. Or do you mean just breaking the block without it dropping anything?

 

If that is the case, please make a new thread :)

Posted

Either way, you will want to extend ItemTool and set the value of the field toolClass to "testitem", then use "testitem" as the parameter for setHarvestLevel.

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