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[1.7.2] Loading Textures after NBT has been loaded


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What's the best way to load the block textures after the tile entity has loaded its NBT data?


I'm currently working with blocks facing in the correct direction using the direction the tile entity "faces". When placed, it gets the facing correctly, but on world load, the block loads its textures before the tile entity loads it's NBT data leading to the facing to always be zero.


Any suggestions?

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