Posted July 8, 201411 yr Im trying to render vanilla items, in their 16x16 texture (which I guess its the problem, since its not 256x256(?)), is this possible or is there something easier to do to render items iniside a GUI? Im using: Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("textures/items/bed.png")); drawTexturedModalRect(posX + 80, posY + 80, 0, 0, 16, 16); I can render easily from my mod's assets folder, but when it comes to using Minecraft's assets it just doesn't work Thanks in advance! http://i.imgur.com/J2keQOC.png[/img]http://i.imgur.com/YHnvIfh.png[/img]
July 8, 201411 yr Author That did it! Thank you very much http://i.imgur.com/J2keQOC.png[/img]http://i.imgur.com/YHnvIfh.png[/img]
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