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[SOLVED][1.7.10]Render vanilla item texture in GUI?


Raizunne

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Im trying to render vanilla items, in their 16x16 texture (which I guess its the problem, since its not 256x256(?)), is this possible or is there something easier to do to render items iniside a GUI?

 

Im using:

Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("textures/items/bed.png"));
drawTexturedModalRect(posX + 80, posY + 80, 0, 0, 16, 16);

 

I can render easily from my mod's assets folder, but when it comes to using Minecraft's assets it just doesn't work :(

Thanks in advance!

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