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Posted

Hello MCF forum,

I would like to know how i would make it so when a players nbt tag equals a certain int and the player presses "F" it fires fire particle like a flame thrower.  I have no clue how i would go about doing this as i have used the key binding tut on the wiki but it just crashes on start up and i dont know how to send packets to allow this if nessesary.

Posted

Hi

 

I would suggest you take one small step at a time, eg

1) get the key binding tutorial to work so that it performs eg System.out.println("F"); every time you push the F key.

Once that works

2) add the check of the player information

Once that works

3) Add the EntityFX particle spawning (see RenderGlobal.spawnParticle).

 

You don't need packets, particle effects are client-side only.

 

-TGG

Posted

To fix the KeyBind tutorial you need to put in your load or init method in the main class this line:

 

KeyBindingClass.init()

 

It worked for me, I hope it'll work for you.

"I an atom in the universe, a universe of atoms"-- Richard P. Feynman

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