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Posted

How can I do this? Changing the reach of the player so he can attack, build or right click something which is eg 25 blocks away?

Hi

 

That is determined in EntityRenderer.getMouseOver, in particular this bit

                double d0 = (double)this.mc.playerController.getBlockReachDistance();
                this.mc.objectMouseOver = this.mc.renderViewEntity.rayTrace(d0, par1);

i.e.

 

PlayerControllerMP::
    public float getBlockReachDistance()
    {
        return this.currentGameType.isCreative() ? 5.0F : 4.5F;
    }

 

I don't think there is any easy way to replace PlayerControllerMP with your own class so that you could override getBlockReachDistance().  You will probably need to use ASM + Reflection to change it, I think.  There are a few tutorials available on google and on this forum, never used it myself.

 

-TGG

If that's any help - I just remembered that Balkon's Weapon Mod has weapon with extended reach. Author doesn't provide source but you can always use jd-gui. I read some of his obfuscated source and he's somehow using events to extend reach for items that use Interface of ExtendedWeapon.

 

It's a bad habit to look into code of someone who doesn't make it opensource but you can always use some of it to learn. Just saying :)

1.7.10 is no longer supported by forge, you are on your own.

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