Posted July 19, 201411 yr There's no sound in-game at all, and the console is spammed with all errors of the sounds not being found Example: Unable to play unknown soundEvent: minecraft:step.grass I've actually never touched the sound file yet, unless something went wrong with the installation. Could anyone help me out?
July 19, 201411 yr Is this with 1.7.2 or with 1.7.10 (note the latest forge versions are 1.7.10)? For 1.7.10 you need to add some more arguments to the run configuration "--userProperties={} --assetIndex 1.7.10 --assetsDir C:/Users/Aaron/.gradle/caches/minecraft/assets" otherwise you'll get a sound error like what you're describing. Check out my tutorials here: http://jabelarminecraft.blogspot.com/
July 24, 201411 yr For 1.7.10 you need to add some more arguments to the run configuration "--userProperties={} --assetIndex 1.7.10 --assetsDir C:/Users/Aaron/.gradle/caches/minecraft/assets" ...Translating "C:/Users/Aaron" into whatever your filesystem uses. I am trying this now... UPDATE: I got sound, but I needed to do a couple things differently on my ancient WinXP machine. Firstly, the .gradle file hierarchy had assets, but /virtual/legacy was empty. Since I saw my primary .minecraft app data nearby, I found the path to its assets instead. Secondly, XP uses the old C:\Documents and Settings\... structure, and the spaces in the path string require quotes to pass as an argument. Putting the two moves together, I got this argument for my run configuration, and miracle of miracles, it works: --assetsDir "C:\Documents and Settings\Jeff Fisher\Application Data\.minecraft\assets" The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
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