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I created a Item that will use custom itemstack's nbt tag lists. (same as Dyeable Leather armor)

The only thing is, I will not use it to change color.

I want it so that is you place in item A, the main item, All Items B increase the tier.

 

The only problem is, it does not even create a new item in the crafting table;

Just nothing.

 

This is the register code:

GameRegistry.addRecipe(new RecipeIncreaseTier());

 

Here is my Item Code:

public boolean hasTier(ItemStack par1ItemStack)
    {
        return (!par1ItemStack.hasTagCompound() ? false : (!par1ItemStack.getTagCompound().hasKey("display", 10) ? false : par1ItemStack.getTagCompound().getCompoundTag("display").hasKey("tier", 3)));
    }

public int getTier(ItemStack par1ItemStack)
{
	NBTTagCompound nbttagcompound = par1ItemStack.getTagCompound();

        if (nbttagcompound == null)
        {
            return 1;
        }
        else
        {
            NBTTagCompound nbttagcompound1 = nbttagcompound.getCompoundTag("display");
            return nbttagcompound1 == null ? 1 : (nbttagcompound1.hasKey("tier", 3) ? nbttagcompound1.getInteger("tier") : 1);
        }
}

public void setTier(ItemStack par1ItemStack, int par2)
{
	NBTTagCompound nbttagcompound = par1ItemStack.getTagCompound();

        if (nbttagcompound == null)
        {
            nbttagcompound = new NBTTagCompound();
            par1ItemStack.setTagCompound(nbttagcompound);
        }

        NBTTagCompound nbttagcompound1 = nbttagcompound.getCompoundTag("display");

        if (!nbttagcompound.hasKey("display", 10))
        {
            nbttagcompound.setTag("display", nbttagcompound1);
        }

        nbttagcompound1.setInteger("tier", par2);
}

public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
  String info = "";

  NBTTagCompound nbttagcompound = par1ItemStack.getTagCompound();
  NBTTagCompound nbttagcompound1 = nbttagcompound.getCompoundTag("display");
  
  info = "Tier " + (nbttagcompound1 == null ? 1 : (nbttagcompound1.hasKey("tier", 3) ? nbttagcompound1.getInteger("tier") : 1));
		  
    
  par3List.add(info);
    	
}
}

 

Here is the IRecipe Code:

@Override
public boolean matches(InventoryCrafting par1InventoryCrafting, World var2) {

	ItemStack itemstack = null;
        ArrayList arraylist = new ArrayList();

        for (int i = 0; i < par1InventoryCrafting.getSizeInventory(); ++i)
        {
            ItemStack itemstack1 = par1InventoryCrafting.getStackInSlot(i);

            if (itemstack1 != null)
            {
                if (itemstack1.getItem() instanceof ItemBackpack)
                {
                    if (itemstack1.getItem() != Core.BackPack || itemstack != null)
                    {
                        return false;
                    }

                    itemstack = itemstack1;
                }
                else
                {
                    if (itemstack1.getItem() != Items.diamond)
                    {
                        return false;
                    }

                    arraylist.add(itemstack1);
                }
            }
        }
        return itemstack != null && !arraylist.isEmpty();
}

@Override
public ItemStack getCraftingResult(InventoryCrafting par1InventoryCrafting) 
{
	ItemStack itemstack = null;

	int Int = 0;

        int[] aint = new int[3];
        int i = 0;
        int j = 0;
        ItemBackpack backpack = null;
        int k;
        int l;
        float f;
        float f1;
        int l1;

        for (k = 0; k < par1InventoryCrafting.getSizeInventory(); ++k)
        {
            ItemStack itemstack1 = par1InventoryCrafting.getStackInSlot(k);

            if (itemstack1 != null)
            {
                if (itemstack1.getItem() instanceof ItemBackpack)
                {
                    backpack = (ItemBackpack)itemstack1.getItem();

                    if (itemstack1.getItem() != Core.BackPack || itemstack != null)
                    {
                        return null;
                    }

                    itemstack = itemstack1.copy();
                    itemstack.stackSize = 1;

                    if (backpack.hasTier(itemstack1))
                    {
                        l = backpack.getTier(itemstack);
                        Int = l;
                        ++j;
                    }
                }
                else
                {
                    if (itemstack1.getItem() != Items.diamond)
                    {
                        return null;
                    }

                    Int = Int + 1;
                    ++j;
                }
            }
        }

        if (backpack == null)
        {
            return null;
        }
        else
        {
            l1 = Int + j;
            backpack.setTier(itemstack, l1);
            return itemstack;
        }
}

@Override
public int getRecipeSize() {
	return 10;
}

@Override
public ItemStack getRecipeOutput() {
	return null;
}

}

Coding, Testing, Smiling, Publishing!

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