Jump to content

Recommended Posts

Posted

Im using Shaqarudens 1.7.2 tutorials and from the first video i wanted to test if it would launch and it won't heres the crash report

---- Minecraft Crash Report ----

// Daisy, daisy...

 

Time: 7/30/14 1:25 PM

Description: There was a severe problem during mod loading that has caused the game to fail

 

cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: com.weebly.funnyc715.CrackerCraft.cleintProxy

at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:76)

at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:515)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:495)

at net.minecraft.client.Minecraft.run(Minecraft.java:850)

at net.minecraft.client.main.Main.main(Main.java:103)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: java.lang.ClassNotFoundException: com.weebly.funnyc715.CrackerCraft.cleintProxy

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Unknown Source)

at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)

... 33 more

Caused by: java.lang.NoClassDefFoundError: com/weebly/funnyc715/CrackerCraft/cleintProxy (wrong name: com/weebly/funnyc715/CrackerCraft/CleintProxy)

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClass(Unknown Source)

at java.security.SecureClassLoader.defineClass(Unknown Source)

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)

... 39 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.7.2

Operating System: Windows 8.1 (amd64) version 6.3

Java Version: 1.8.0_05, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 841172560 bytes (802 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.01-pre FML v7.2.116.1025 Minecraft Forge 10.12.0.1025 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed

FML{7.2.116.1025} [Forge Mod Loader] (forgeBin-1.7.2-10.12.0.1025.jar) Unloaded->Constructed

Forge{10.12.0.1025} [Minecraft Forge] (forgeBin-1.7.2-10.12.0.1025.jar) Unloaded->Constructed

crackercraft{v0.1a_MC1.7.2} [CrackerCraft] (bin) Unloaded->Errored

 

Posted

Because I can't see your code, I can't tell for sure but I think you are referencing your client proxy as cleintProxy, which I doubt is your actual name for the class.

Posted

Yes i spelt client cleint but they were both spelt like that. i fixed it and it still crashed the report is the same and heres my main class code

package com.weebly.funnyc715.CrackerCraft;

 

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.SidedProxy;

 

@Mod(modid = MainClass.MODID, name = MainClass.NAME, version = MainClass.VERSION)

public class MainClass {

@SidedProxy(clientSide = "com.weebly.funnyc715.CrackerCraft.clientProxy", serverSide = "com.weebly.funnyc715.CrackerCraft.commonProxy")

public static CommonProxy proxy;

 

public static final String MODID = "crackercraft";//Main Use other than mad registration is for textures

public static final String NAME = "CrackerCraft";

public static final String VERSION = "v0.1a_MC1.7.2";

 

public MainClass() {

 

 

}}

 

Posted

serverSide and serverProxy wasnt it but i think it might be because the c in clientProxy isnt the same as the class ClientProxy c and same with commonProxy and CommonProxy im testing it now

 

Edit The whole uppercase C and lowercase c in common and client was the problem but thanks anyways guys the ideas are what made me figure it out

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Make a test with another Launcher like the Curseforge Launcher, MultiMC or AT Launcher
    • can anyone help me i am opening forge and add modpacks and then it says unable to update native luancher and i redownlaod java and the luancher it self?
    • The problem occurs also in 1.20.1 Forge, but with an "Error executing task on client" instead. I have "Sinytra Connector" installed. On 1.21.5 Fabric, there is no problem. When this happens, the chat message before the death screen appears gets sent, with an extra dash added.
    • Well, as usual, it was user error. Naming mismatch in sounds.json.  Please delete this post if you find it necessary. 
    • Hello Forge community.  I'm running into an issue with a mod I'm working on.  To preface, I can call /playsound modId:name music @a and I can hear the sound I registered being played in game. Great!  However, I cannot get it to trigger via my mod code.    Registration: public static final RegistryObject<SoundEvent> A_WORLD_OF_MADNESS = SOUND_EVENTS.register("a_world_of_madness", () -> new SoundEvent(new ResourceLocation("tetheredsouls", "a_world_of_madness")));   Playback: Minecraft mc = Minecraft.getInstance(); if (!(mc.player instanceof LocalPlayer) || mc.level == null) return; LocalPlayer player = (LocalPlayer) mc.player; BlockPos pos = player.blockPosition(); SoundEvent track = ModSounds.A_WORLD_OF_MADNESS.get(); System.out.println(track); System.out.println(pos); System.out.println(player); // play exactly like the tutorial: client-only, at the player's position try { mc.level.playLocalSound( player.getX(), player.getY(), player.getZ(), track, SoundSource.MUSIC, // Or MASTER if needed 1f, 1f, false ); System.out.println("[DEBUG] playSound success: " + track.getLocation()); } catch (Exception e) { System.err.println("[ERROR] Failed to play sound: " + track.getLocation()); e.printStackTrace(); } Sounds.json:   { "theme_of_laura": { "category": "music", "sounds": [ { "name": "tetheredsouls:a_world_of_madness", "stream": true } ] } } Things I have tried: - multiple .ogg files. Short .ogg files (5 seconds, <100KB).  - default minecraft sounds imported from import net.minecraft.sounds.SoundEvents; These work given my code. No idea why these are different.  - playSound() method, as well as several others in past iterations that did not work   I would be forever grateful if somebody could point me in the right direction. I've looked at several mod github repositories and found extremely similar code to what I'm doing. I've also found several threads in this forum that did not solve my issue. I just cannot figure out what I'm doing differently, and why I'm able to queue sounds manually with playsound but the code won't play it (despite confirming the code is being run with the debug statements.)
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.