Jump to content

[1.7.2][SOLVED] Why doesn't my Tile Entites persist or save info?


Recommended Posts

Posted

 

My Bad, I forgot to register them...

 

 

My tileEntities keep giving this in my console

[00:05:07] [server thread/ERROR] [FML]: A TileEntity type ee.rot.blocks.TileEntityItemGenerator has throw an exception trying to write state. It will not persist. Report this to the mod author
java.lang.RuntimeException: class ee.rot.blocks.TileEntityItemGenerator is missing a mapping! This is a bug!
at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:100) ~[TileEntity.class:?]
at ee.rot.blocks.TileEntityItemGenerator.writeToNBT(TileEntityItemGenerator.java:31) ~[TileEntityItemGenerator.class:?]
at net.minecraft.world.chunk.storage.AnvilChunkLoader.writeChunkToNBT(AnvilChunkLoader.java:323) [AnvilChunkLoader.class:?]
at net.minecraft.world.chunk.storage.AnvilChunkLoader.saveChunk(AnvilChunkLoader.java:132) [AnvilChunkLoader.class:?]
at net.minecraft.world.gen.ChunkProviderServer.safeSaveChunk(ChunkProviderServer.java:229) [ChunkProviderServer.class:?]
at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:281) [ChunkProviderServer.class:?]
at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:875) [WorldServer.class:?]
at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:370) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:626) [MinecraftServer.class:?]
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) [integratedServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:742) [MinecraftServer$2.class:?]

 

 

Is there something new from 1.6.4 -> 1.7.2 with Tile Entities or how NBT reading/writing works?

 

Block that holds the tileEntity:

 

public class BlockItemGen extends BlockContainer
{

public BlockItemGen() {
	super(Material.iron);
	setHardness(5f);
	setResistance(10f);
}

@Override
public TileEntity createNewTileEntity(World var1, int var2) 
{
	return new TileEntityItemGenerator();
}

@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) 
{
	if(!world.isRemote) {
		//FMLNetworkHandler.openGui(player, Main.instance, 0, world, x, y, z);
	}
	return true;
}

}

 

tileEntity:

 

public class TileEntityItemGenerator extends TileEntity
{
private int MANA_CD = 55;
private int ACTION_CD = 25;
private int cd1 = ACTION_CD;
private int cd2 = MANA_CD;
private float mana = 0;
private float manaCost = 30;
private int range = 7;

@Override
public void writeToNBT(NBTTagCompound nbtTag) 
{		
	super.writeToNBT(nbtTag);
	nbtTag.setFloat("itemGenMana", mana);
	nbtTag.setInteger("itemGenCd1", cd1);
	nbtTag.setInteger("itemGenCd2", cd2);				
}

@Override
public void readFromNBT(NBTTagCompound nbtTag) 
{
	super.readFromNBT(nbtTag);
	mana = nbtTag.getFloat("itemGenMana");
	cd1 = nbtTag.getInteger("itemGenCd1");
	cd2 = nbtTag.getInteger("itemGenCd2");

}

@Override
public boolean canUpdate() 
{
	return true;
}

@Override
public void updateEntity() 
{
	if (cd2 == 0)
	{
		cd2 = MANA_CD;
		TileEntity te;
		for (int y = -range; y <= range; y++)
		{
			for (int x = -range; x <= range; x++)
			{
				for (int z = -range; z <= range; z++)
				{
					te = getWorldObj().getTileEntity(x + xCoord, y + yCoord, z + zCoord);
					if (te != null)
					{
						if (te instanceof TileEntityManaGenerator)
						{
							if (((TileEntityManaGenerator) te).getMana() >= 5f)
							mana += ((TileEntityManaGenerator) te).giveMana(5f);
						}
					}
				}
			}
		}
	}
	else cd2--;

	if (cd1 == 0)
	{
		if (mana >= manaCost)
		{
			cd1 = ACTION_CD;
			TileEntity te;
			for (int y = -range; y <= range; y++)
			{
				for (int x = -range; x <= range; x++)
				{
					for (int z = -range; z <= range; z++)
					{
						te = getWorldObj().getTileEntity(x + xCoord, y + yCoord, z + zCoord);
						if (te != null)
						{
							if (te instanceof TileEntityChest)
							{
								TileEntityChest tec = (TileEntityChest)te;
								for (int i = 0; i < tec.getSizeInventory(); i++)
								{
									if (tec.getStackInSlot(i) != null)
									{
										System.out.println(tec.getStackInSlot(i));
										tec.getStackInSlot(i).stackSize++;
										mana -= manaCost;
										if (mana < manaCost)return;
									}
								}								
							}
						}
					}
				}
			}
		}
	}
	else cd1--;
}	
}

 

 

or am I making this comepletely wrong? it works fine in 1.6.4. Is it because I removed IInventory from my tileEntity? Also it refuses even with enough mana to increase the itemStacks in nearby chests.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.