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I have an entity that can spawn with a different max health each time, but it only has the default 2 health that the default would have. I want to heal the entity when it spawns so it actually has full health and doesn't just appear to. I have tried doing it before but it doesn't seem like it wants to work. I also want to make sure that it doesn't happen again so it doesn't have a natural regen, just once when it first spawns.

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