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PlaySoundAtEntity does not work inside LivingHurtEvent


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Hello, I am trying to get a sound effect to play whenever a mob takes damage, at the position of the mob.


I have the event set up and working, and I know it is triggered every time a mob takes damage because I used

a System.out.println to notify me when a mob takes damage. I hit some mobs and the message showed up in the console.


However, as soon as I try to play a sound effect instead of outputting to the console, although no error is shown, the sound

does not play.


Here is my event handler code

public void LivingHurtEvent(LivingHurtEvent event)
	Minecraft mc = Minecraft.getMinecraft();
	mc.theWorld.playSoundAtEntity(mc.thePlayer, Reference.MODID + ":" + "livinghurt", 1.0F, 1.0F);


The event handler is registered from the client proxy.


Please help, thank you. will provide more info if needed

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