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Posted

I am building a mod and would like to change iron ore into one of my mod's blocks

when it is right clicked on with another of my mod's items

all ways I have seen so far are outdated (usually for 1.6 or lower)

i kneed help as this will be a key aspect of my mod

You can use the PlayerInteractEvent. The event has a world and coords of the block clicked if face != -1. With those, you can get the block, check if it's iron ore, and then replace it with your own.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

If it is your own custom item that does this, you should be able to do it directly from the item's code without an event.  (I like events and it will work to use events, but philosophically it is more logical to do it in your custom item if you have that opportunity).

 

So just code it in the onItemRightClick() or onItemUse() depending on whether it is right click or left click activated.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

So just code it in the onItemRightClick() or onItemUse() depending on whether it is right click or left click activated.

Actually, those are both right-click. onItemUse is when a block is right-clicked with your Item and onItemRightClick when the player just right-clicks the Item (without aiming at a block).

 

Thanks for the correction.  I always thought those seemed redundant but that makes sense.

 

So for left click what is correct method?  There is onLeftClickEntity() which is for attack I assume, but what about for block?  Or do you have to handle that from the block class?

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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