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[1.7.10] Set blocks on the server from a Key Binding?


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I have created a set of armor and used a PlayerTickEvent and a key binding to allow the player to "freeze" the water under them when wearing the armor and pressing the F key. The problem is, key bindings are client-side so I can't set the blocks on a server. I imagine I would have to use a packet to do this, but I have no idea how. Is there a good tutorial for 1.7, or a different way to do this?

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