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[1.7.10] Entity Types?


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1st of all, for what type to extend, that depends, do you want it to be peaceful? Do you want it to be aggressive? If peaceful: The EntityCreature class. If aggressive: The EntityMob class. 2nd of all, for strength, speed, life, etc, you use some code like this:

protected void applyEntityAttributes()

You could just paste that right in you mob class and change the values how you like. :)

As for making mobs talk I don't know how other than recording your friend talking and incorporate the sound files from that... I'm not sure. Hope this helps. :)

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