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[1.7.10] Proper way to modify blocks when populating chunks


TheAwesomeGem

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What is a proper way to modify block when loading new chunks? The purpose for this is for me to remove spawners and chest when new chunks load(set it to air).

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Hi

 

Sure there is a way, even if you have to use reflection to mod the vanilla.

 

Try looking in vanilla ChunkProviderServer.loadChunk.  The ChunkEvent.Load seems to appear a few times, that might be promising.  It gives you the chunk so you can getBlock, setBlock, removeTileEntity etc on it as much as you want.

 

-TGG

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I have a tutorial (really just records a method developed by diesieben07) here: http://jabelarminecraft.blogspot.com/p/minecraft-forge-172-modding-quick-tips.html

 

The tutorial has a collection of tips related to blocks, look at the section down the page called: Replace Generated Blocks With Different Block

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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