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[1.7.10] How to actively update armor damage reduction in game


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Hello forge community. Kinda new in here but already messed with some forge.


I was trying to figure out how to make an armor that changes it's protection according to custom variables. But the ArmorMaterial damagereduction array is final and cannot be recalculated in every armor set and tick because we are talking about Items (not ItemStacks).


The objective is to create an armor that has a certain damage reduction depending on how it was crafted without making a material for every single combination.


If someone has an idea i would very glad to read it and possibly i'll be a little less noob :D



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