September 21, 201411 yr Author world.setBlock(...) You can detect whether you are on the server or not with world.isRemote. It is false on the server, true on the client. Yes I know the thing about world.isRemote. When I test it, it returns always true. How do I have to go on?
September 21, 201411 yr Author Where is your code located? Post more context. Fixed it. I used w.setBlock(x, z, z, ...) *stupid*
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.