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need help with smelting an ore


Clippy_Cafè

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This is my blocks code so far

 

package com.techain.techainmod.blocks;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

 

public class BibrainiumOre extends Block {

 

public BibrainiumOre(int i, Material Stone) {

super(Stone);

this.setBlockName("BibrainiumOre");

this.setBlockTextureName("techian:Bibrainium_Ore");

this.setCreativeTab(CreativeTabs.tabBlock);

}

 

this is my main code

package com.techain.techainmod;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

 

import com.techain.techainmod.blocks.BibrainiumOre;

import com.techain.techainmod.items.BibrainiumIngot;

 

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

 

@Mod(modid = Techian.MODID, version = Techian.VERSION)

public class Techian

{

    public static final String MODID = "Techian";

    public static final String VERSION = "0.1";

   

    public static CreativeTabs CustomBlocks = new CreativeTabs("tabCBlocks") {

    public Item getTabIconItem() {

    return Items.carrot;

    }

   

    };

   

 

   

    @EventHandler

    public void init(FMLInitializationEvent event)

    {

    BibrainiumIngot = new BibrainiumIngot();

    GameRegistry.addSmelting(OreBibrainium, new ItemStack(BibrainiumIngot, 1), 0.1F);

    GameRegistry.registerBlock(OreBibrainium, "Bibrainium_Ore");

    GameRegistry.registerItem(BibrainiumIngot, "BonePicaxe");

    }

    public void load (FMLInitializationEvent event)

    {

    LanguageRegistry.addName(BibrainiumIngot, "Bibrainium_Ingot");

    LanguageRegistry.addName(OreBibrainium, "Bibrainium_Ore");

    }

    //objects

   

    //Blocks

    public static final Block OreBibrainium = new BibrainiumOre(202121, Material.rock);

    //Items

    public static Item BibrainiumIngot;

}

 

 

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You need to register the Blocks and Items in FMLPreInitializationEvent.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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