Posted October 9, 201411 yr Hi, I'm trying to get my metadata blocks to render in the player's inventory. I can get normal blocks to work, and I can get the metadata blocks to work if they are using a model from another block, but they won't display their own models. They render fine in the world. Here's my code: registerItem(oceanstone_bricks, 0, "realmsofchaos:oceanstone_bricks"); registerItem(oceanstone_bricks, 1, "realmsofchaos:cracked_oceanstone_bricks"); registerItem(oceanstone_bricks, 2, "realmsofchaos:chiseled_oceanstone_bricks"); ... public static void registerItem(Item item, int metadata, String itemName) { ItemModelMesher mesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher(); mesher.register(item, metadata, new ModelResourceLocation(itemName, "inventory")); } I think it has something to do with ModelBakery.variantNames, but I can't find a way to get an instance of ModelBakery. Check out my mod, Realms of Chaos, here. If I helped you, be sure to press the "Thank You" button!
October 9, 201411 yr Thank you for posting this Eternaldoom. I have been trying to figure this out for the last two days. I was looking at your code trying to figure out what I was doing wrong because I thought you had it working. I will keep plugging away at it as well.
October 10, 201411 yr Author I might write an FML pull request for this, but I guess it would belong in Forge more so I might wait. Biomes o' Plenty fixes this through a coremod that patches the variant name method. Check out my mod, Realms of Chaos, here. If I helped you, be sure to press the "Thank You" button!
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