Jump to content

How to load external texture for a Block


Link_

Recommended Posts

I am currently making a mod that reads a text file, creates blocks specified in it and uses the aproppriate texture. The first part is done, but I can't get to make it load the texture. I tried copying the texture file at load into .minecraft/assets/SimpleBlockAdder/textures/blocks/.... but it will not work.How can I make Block.setBlockTextureName() take an absolute/realitve path/a File object?

 

BTW: Code is here https://github.com/MRebhan/SimpleBlockAdder/

 

-Link_

Link to comment
Share on other sites

Hmm.. I've made that it creates jar file on preInit, puts it into the mod list of Forge. The directories of the files in the .jar are /assets/simpleblockadder/textures/blocks/*.png. That SHOULD work right? What have I done wrong? Code is here: https://github.com/MRebhan/SimpleBlockAdder/blob/master/java/defence/mc/sba/SimpleBlockAdder.java at ~line 50

Link to comment
Share on other sites

  • 9 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.