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Posted

goods days

 

now a been working whit tutorial for the metablocks following this  http://www.orangetutorial.com/metadata-blocks/#sthash.5mplJKtA.dpbs,

well i wanna do something that is not in this tutorial, i wan metablockes whit the same texture but different boundaries soo long I'm been trying this from google

 

public void  setBlockBoundsForItemRender(int metadata){ 

System.out.println("###############  Blockes Bounds");

switch (metadata) {

case 0:

setBlockBounds(0, 0.7F, 0, 1, 1, 1);

break;

case 1:

setBlockBounds(0, 0, 0, 1.0F, 0.3F, 1.0F);

break;

case 2:

setBlockBounds(0.25F, 0, 0.25F, 0.75F, 0.4375F, 0.75F);

break;

                            }

                                                                                        }

 

an is not working forge is event entering in the method soo there in not mesage "###############  Blockes Bounds" but eclipse don't tag this like an error, it run but all the blocks are at full 1m^3

 

what i wanna du is for example create meta blocks 00 01 02

blocks00 = slab

blocks01 = wall

blocks02 = vertical slab

 

the question is. Is Right to use the method setBlockBoundsForItemRender() whit metablockes, or i just have it bad declared.

 

 

 

Posted

Obviously making a setter is pointless.

You want to override a getter.

Block#getCollisionBoundingBoxFromPool(World, int, int, int) and Block#getSelectedBoundingBoxFromPool(World, int, int, int) are probably what you'd like to use.

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