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Hello,

I am working on a mod in which a gas will explode should it come in contact with a flame source, we have the gas exploding but on explosion the blocks disappear but you can not walk through the area without glitching. when you try to break or place a block around you you notice that the blocks destroyed by the explosion never were destroyed but just invisible. this is fixed by disconnecting and reconnecting but we do not want this glitch at all, we are looking for some help fixing it! here is our basicgas file with the explosion code:

 

 

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Any ideas to why this is not properly removing the blocks destroyed by the explosion?

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