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ID dictionary in Minecraft Forge


Karlovsky120

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Hi!

I just wanted to ask something that's been bothering me for a while. A lot of forge problems arise due to the fact that two mods both have the same id for their own block/item/biome/etc. Why doesn't forge create an "ID dictionary"?

 

Every mod would request a number of IDs for it's purposes and forge would grant it and move on to the next one.

 

A record would be something like:

 

[ingameID] [inmodID][modName](optional [iDType] if not using single dictionary per ID type)

 

So if you have two mods that both use eg. ID 85 for an enchantment, you would end up with this:

 

[45][85][mod1]([enc])

.

.

.

[67][85][mod2]([enc])

 

It should be simple enough for modders to interconnect items/blocks/... across diferent mods using the dictionary, shouldn't it?

How come there is no such system in use?

 

BTW, I have zero knowledge of Forge's inner workings, which is why this post may seem very ignorant. :D

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