Posted November 16, 201411 yr I'm trying to make mud. I used this tutorial. http://www.minecraftforge.net/wiki/Create_a_Fluid Either my game crashes or the Mudblock doesn't show up at all. This what I have set up in my main class: public static Block blockMud; public static Fluid fluidMud; This is the register thing. I get an error at the red marked parts. public Fluid fluidMud = new Fluid("Mud"); FluidRegistry.registerFluid(fluidMud); blockMud = new blockMud (fluidMud, Material.water).setBlockName("Mud"); GameRegistry.registerBlock(blockMud, Lumberstock.modid + "_" + blockMud.getUnlocalizedName().substring(5)); fluidMud.setUnlocalizedName(blockMud.getUnlocalizedName()); fluidMud.setViscosity(6000).setDensity(3000).setTemperature(300); This is the stuff I wrote in the Mud class. I put it in net.lumberstock.mod.block public class Mud extends BlockFluidClassic { @SideOnly(Side.CLIENT) protected IIcon stillIcon; @SideOnly(Side.CLIENT) protected IIcon flowingIcon; public Mud(Fluid fluid, Material material) { super(fluid, material); this.setCreativeTab(Lumberstock.lumberstockTab); } @EventHandler // used in 1.6.2 public void preInit(FMLPreInitializationEvent event) throws IOException{ Lumberstock.fluidMud.setIcons(blockIcon).setBlock(Lumberstock.blockMud); } @Override public IIcon getIcon(int side, int meta) { return (side == 0 || side == 1)? stillIcon : flowingIcon; } @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister iconRegister){ this.blockIcon = iconRegister.registerIcon(Lumberstock.modid + ":" + "Mud"); this.flowingIcon = iconRegister.registerIcon(Lumberstock.modid + ":" + "mud_flow"); this.stillIcon = iconRegister.registerIcon(Lumberstock.modid + ":" + "mud_still"); } @Override public boolean canDisplace(IBlockAccess world, int x, int y, int z) { if (world.getBlock(x, y, z).getMaterial().isLiquid()) return false; return super.canDisplace(world, x, y, z); } @Override public boolean displaceIfPossible(World world, int x, int y, int z) { if (world.getBlock(x, y, z).getMaterial().isLiquid()) return false; return super.displaceIfPossible(world, x, y, z); } } I have no errors in this code. This is my error: Time: 16.11.14 11:21 Description: There was a severe problem during mod loading that has caused the game to fail cpw.mods.fml.common.LoaderException: java.lang.Error: Unresolved compilation problem: blockMud cannot be resolved to a type at cpw.mods.fml.common.LoadController.transition(LoadController.java:162) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239) at net.minecraft.client.Minecraft.startGame(Minecraft.java:522) at net.minecraft.client.Minecraft.run(Minecraft.java:931) at net.minecraft.client.main.Main.main(Main.java:164) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) at GradleStart.main(GradleStart.java:45) Caused by: java.lang.Error: Unresolved compilation problem: blockMud cannot be resolved to a type at net.lumberstock.mod.Lumberstock.PreInit(Lumberstock.java:102) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513) ... 12 more Help? This is this.
November 16, 201411 yr You get an error at blockMud because that doesn't exist. You called your block Mud . And I think you get an error at fluidMud because you can't use public , private , protected etc. in methods. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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