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[1.7.10] How to have the front texture of a block face player when placed


Zakkachu

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@RYxINATORx314 I'll try that, but where do I find the furnace or oak tree classes? Sorry for asking, I haven't made a mod since 1.4.6 or 1.4.7..  :-\ Nvm, I got it..

 

@Awesome_Spider Thanks, I'll play around with ForgeDirection and see if I can get something working(or broken)

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Hi

 

For clues look at BlockFurnace.onBlockPlacedBy.  It uses metadata to specify the four directions the furnace can face.

For more background information, see the Block topics on this link:

http://greyminecraftcoder.blogspot.com.au/p/list-of-topics.html

 

  public void onBlockPlacedBy(World world, int wx, int wy, int wz, EntityLivingBase entityLivingBase, ItemStack itemStack)
  {
    int l = MathHelper.floor_double((double) (entityLivingBase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; // which compass point is the player facing?

    if (l == 0)
    {
      world.setBlockMetadataWithNotify(wx, wy, wz, 2, 2);
    }

    if (l == 1)
    {
      world.setBlockMetadataWithNotify(wx, wy, wz, 5, 2);
    }

    if (l == 2)
    {
      world.setBlockMetadataWithNotify(wx, wy, wz, 3, 2);
    }

    if (l == 3)
    {
      world.setBlockMetadataWithNotify(wx, wy, wz, 4, 2);
    }

    if (itemStack.hasDisplayName())
    {
      ((TileEntityFurnace)world.getTileEntity(wx, wy, wz)).func_145951_a(itemStack.getDisplayName());
    }
  }

 

-TGG

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