Posted December 10, 201410 yr I've been looking around a bit for how to use the collisionRayTrace() method in Block and I haven't been able to find out how it works. I'm trying to make a block that shoots lines of particles in a random direction. I think I know how the vectors work, but I don't know how to use the in collisionRayTrace(). If anyone could help out it would be very appreciated. glubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglubglub.
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