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[1.7.10] How to stop slowly moving down while world is loading?


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I have created my own dimension and all work fine. But when I first enter the dimension, the chunks are loading and the Player is slowly moving down. So far nothing new, but if the player is moving down, he is inside a Blocks when the chunkloading is finished.

And then the Player fell to death, because the top Block layer is only 1 Block high.

 

Is there any event ore something like that, using to reset the player position ? This would fix the problem.

 

in addition I think this is only a Client problem, because this also happens on Servers when chunks are not loading.

 

catch(Exception e)

{

 

}

Yay, Pokémon exception handling, gotta catch 'em all (and then do nothing with 'em).

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