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[Solved] Make baby animals' model smaller than adults?


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If you look in the vanilla render classes, you will see that they set the scale for child versions, I think during the pre-render callback method:

GL11.scalef(0.5F, 0.5F, 0.5F);


EDIT: Actually, vanilla mobs do it inside of the model class (see ModelQuadruped#render, where model#isChild is set by the render class), but you can do the same thing inside preRenderCallback if you extend RenderLiving.

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