Posted January 12, 201510 yr goo days i been working in some food items for mi mod an get to this i wanna this item to cures poison an other anomral status i dont know how is calling inside minecraft mining fatigue blindness alredi have the part of the healt hungry and starvation public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityPlayer playerIn) { --stack.stackSize; playerIn.getFoodStats().addStats(2, 2); playerIn.setHealth(playerIn.getHealth()+2); worldIn.playSoundAtEntity(playerIn, "random.burp", 0.5F, worldIn.rand.nextFloat() * 0.1F + 0.9F); this.onFoodEaten(stack, worldIn, playerIn); //playerIn.triggerAchievement(StatList.objectUseStats[item.getIdFromItem(this)]); return stack; } this gives one heart a food unit plus one of starvation i play minecraft in spanish so i not used to names in english and think blindness is part of the lord of rings mod if its the case i let it aside for a while but poison it must be vanilla
January 12, 201510 yr Why not take a look at the milk bucket code? It does exactly what you want (you do want to remove all abnormal status effects, right?). http://i.imgur.com/NdrFdld.png[/img]
January 12, 201510 yr Author wo like year and half playing minecrat and now get informet than the milk healts poison an anormal status playerIn.curePotionEffects(new ItemStack(Items.milk_bucket,1,0));
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