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I am currently trying to change the way my mod stores an integer from doing it through a tile entity and NBT tags to storing the integer in a config file. The reason being, I've had too many problems having the data saved per player when using the tile entity.

 

Now when I call the public method setInt in my config class, the method is not setting the property to the value I am passing into it. This obviously causes problems when calling the getInt method in the same class.

 

My code (name = the player's display name, intToStore is self explanitory and propertyName is a string set to int_to_store):

 

public static int getInt(String name){
     category = name;
     config.load();
     int retInt = config.get(category, propertyName, 0).getInt();
     config.save();
     return retInt;
}

public static boolean setInt(String name, int intToStore){
     category = name;
     config.load();
     config.get(category, propertyName, intToStore);
     config.save();
     return true;
}

 

 

I am probably making a very simple mistake but I have not worked with config files too much and can't seem to pinpoint the problem. Any help at all would be great. Thanks.

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