Posted January 30, 201510 yr EDIT: Nvm, worldObj.notifyBlockChange(etc) seems to work just fine. Hey all, I've been trying to implement custom comparator support on a tile entity, but don't seem to be having any luck, and haven't found any tutorials on it. I've got the following code in the Block class: @Override public boolean hasComparatorInputOverride() { return true; } @Override public int getComparatorInputOverride(World world, int x, int y, int z, int side) { TileEntity ent = world.getTileEntity(x, y, z); if(ent instanceof TEntityFirebox) { TEntityFirebox tFB = (TEntityFirebox)ent; return tFB.getComparatorOutput(); } return 0; } As well as this in the TileEntity class when the comparator value I want changes: [s]worldObj.markBlockForUpdate(xCoord-1, yCoord, zCoord); worldObj.markBlockForUpdate(xCoord+1, yCoord, zCoord); worldObj.markBlockForUpdate(xCoord, yCoord, zCoord-1); worldObj.markBlockForUpdate(xCoord, yCoord, zCoord+1);[/s] worldObj.notifyBlockChange(xCoord, yCoord, zCoord, ModBlocks.machineFirebox); This all works, but only if the comparator is given an update (IE, a block placed next to it). Hence the second snippet of code, but it doesn't seem to be doing anything. I need a way to update the comparator immediately. Any suggestions?
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