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[1.7.10] [SOLVED] Implementing Comparator Support


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EDIT: Nvm, worldObj.notifyBlockChange(etc) seems to work just fine.


Hey all, I've been trying to implement custom comparator support on a tile entity, but don't seem to be having any luck, and haven't found any tutorials on it.


I've got the following code in the Block class:

    public boolean hasComparatorInputOverride() {
        return true;

    public int getComparatorInputOverride(World world, int x, int y, int z, int side) {
        TileEntity ent = world.getTileEntity(x, y, z);
        if(ent instanceof TEntityFirebox) {
            TEntityFirebox tFB = (TEntityFirebox)ent;
            return tFB.getComparatorOutput();
        return 0;


As well as this in the TileEntity class when the comparator value I want changes:

[s]worldObj.markBlockForUpdate(xCoord-1, yCoord, zCoord);
            worldObj.markBlockForUpdate(xCoord+1, yCoord, zCoord);
            worldObj.markBlockForUpdate(xCoord, yCoord, zCoord-1);
            worldObj.markBlockForUpdate(xCoord, yCoord, zCoord+1);[/s]
            worldObj.notifyBlockChange(xCoord, yCoord, zCoord, ModBlocks.machineFirebox);


This all works, but only if the comparator is given an update (IE, a block placed next to it). Hence the second snippet of code, but it doesn't seem to be doing anything.


I need a way to update the comparator immediately. Any suggestions?

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