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EDIT: Nvm, worldObj.notifyBlockChange(etc) seems to work just fine.

 

Hey all, I've been trying to implement custom comparator support on a tile entity, but don't seem to be having any luck, and haven't found any tutorials on it.

 

I've got the following code in the Block class:

@Override
    public boolean hasComparatorInputOverride() {
        return true;
    }

    @Override
    public int getComparatorInputOverride(World world, int x, int y, int z, int side) {
        TileEntity ent = world.getTileEntity(x, y, z);
        if(ent instanceof TEntityFirebox) {
            TEntityFirebox tFB = (TEntityFirebox)ent;
            return tFB.getComparatorOutput();
        }
        return 0;
    }

 

As well as this in the TileEntity class when the comparator value I want changes:

[s]worldObj.markBlockForUpdate(xCoord-1, yCoord, zCoord);
            worldObj.markBlockForUpdate(xCoord+1, yCoord, zCoord);
            worldObj.markBlockForUpdate(xCoord, yCoord, zCoord-1);
            worldObj.markBlockForUpdate(xCoord, yCoord, zCoord+1);[/s]
            worldObj.notifyBlockChange(xCoord, yCoord, zCoord, ModBlocks.machineFirebox);

 

This all works, but only if the comparator is given an update (IE, a block placed next to it). Hence the second snippet of code, but it doesn't seem to be doing anything.

 

I need a way to update the comparator immediately. Any suggestions?

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