firstarchon Posted January 30, 2015 Posted January 30, 2015 i can't seem to figure out what to name the image sprite to get it to cooperate with the code. i've re watched the tutorial and redid the code several times and I still haven't figured it out. package com.FirstArchon.RedStoneium.item; import com.FirstArchon.RedStoneium.reference.Reference; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class ItemRS extends Item { public itemRS() { super(); } @Override public String getUnlocalizedName() { return String.format("item.%s%s", Reference.MOD_ID.toLowerCase() + ":", getUnwrappedUnlocalizedName(super.getUnlocalizedName())); } @Override public String getUnlocalizedName(ItemStack itemStack) { return String.format("item.%s%s", Reference.MOD_ID.toLowerCase() + ":", getUnwrappedUnlocalizedName(super.getUnlocalizedName())); } @Override @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister iconRegister) { itemIcon = iconRegister.registerIcon(this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1)); } protected String getUnwrappedUnlocalizedName(String unlocalizedName) { return unlocalizedName.substring(unlocalizedName.indexOf(".") + 1); } } package com.FirstArchon.RedStoneium.item; public class ItemRedDiamondPick extends ItemRS { public ItemRedDiamondPick() { super(); this.setUnlocalizedName("RedDiamondPickaxe"); } } the item stays as a untextured item and i can't figure out how to get my item sprite I've made for it to stick. any advice or pointers would be appreciated. Quote
firstarchon Posted January 31, 2015 Author Posted January 31, 2015 I don't want to change the code structure too much from the Pahimar solution because i'm using his example and the more things I change the more difficult it will be to follow.(the more i'll have to figure out how to apply what he's doing to my code.) the log says [19:36:43] [Client thread/INFO] [Redstoneium]: TextureAtlasSprite{name='redstoneium:RedDiamondPickaxe', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [19:36:43] [Client thread/ERROR]: Using missing texture, unable to load redstoneium:textures/items/RedDiamondPickaxe.png java.io.FileNotFoundException: redstoneium:textures/items/RedDiamondPickaxe.png RedDiamondPickaxe.png is the name and it's in the log i'm just not sure why it isn't loading... Quote
firstarchon Posted January 31, 2015 Author Posted January 31, 2015 I'm following his example because I'm unfamiliar with forge not because I don't know java. I'm not sure why he used this particular solution but assuming that he's just a derp and he's doing it for no reason might come back to bite me latter. Quote
firstarchon Posted January 31, 2015 Author Posted January 31, 2015 I agree that this is the code version of http://msl.cs.uiuc.edu/~lavalle/cs397/goldberg.jpg[/img] however changing the code structure risks changing something which has significance to code from latter on. its a bit like trying to make a movie adaption of a book when the series isn't complete I don't know whats significant because I haven't seen the whole thing yet. *edit* I guess I'll cross that bridge when I come to it. would the image sprite look for the image under MyMod.MOD_ID + ":" + baseName (in my case I belive that would be Redstoneium.RedStoneium:RedDiamondPickaxe.png) or will it look for it under baseName.png? (RedDiamondPickaxe.png) Quote
firstarchon Posted February 1, 2015 Author Posted February 1, 2015 i'm a little confused. this is what I have now package com.FirstArchon.RedStoneium.item; import com.FirstArchon.RedStoneium.utility.LogHelper; public class ItemRedDiamondPick extends ItemRS { public ItemRedDiamondPick() { super("redDiamondPick"); LogHelper.info("ItemRedDiamondPick executed"); } } and package com.FirstArchon.RedStoneium.item; import com.FirstArchon.RedStoneium.reference.Reference; import com.FirstArchon.RedStoneium.utility.LogHelper; import com.ibm.icu.impl.Utility; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class ItemRS extends Item { public ItemRS(String baseName) { LogHelper.info("basename is" + baseName); setUnlocalizedName(Reference.MOD_ID + "." + baseName); setTextureName(Reference.MOD_ID + ":" + baseName); LogHelper.info("ItemRS executed"); } } and its still not working. I'm probably missing something obvious... Quote
firstarchon Posted February 1, 2015 Author Posted February 1, 2015 [20:29:25] [main/INFO] [GradleStart]: Extra: [] [20:29:25] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --accessToken, {REDACTED}, --assetIndex, 1.7.10, --assetsDir, C:/Users/Home/.gradle/caches/minecraft/assets, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker] [20:29:25] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker [20:29:25] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker [20:29:25] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker [20:29:25] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker [20:29:25] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1230 for Minecraft 1.7.10 loading [20:29:25] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_71, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7 [20:29:25] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation [20:29:25] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker [20:29:25] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin [20:29:25] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin [20:29:25] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [20:29:25] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker [20:29:25] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [20:29:25] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [20:29:25] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [20:29:26] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work! [20:29:31] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing [20:29:31] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [20:29:31] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker [20:29:32] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker [20:29:32] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker [20:29:32] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} [20:29:35] [main/INFO]: Setting user: Player633 [20:29:38] [Client thread/INFO]: LWJGL Version: 2.9.1 [20:29:40] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization [20:29:40] [Client thread/INFO] [FML]: MinecraftForge v10.13.2.1230 Initialized [20:29:40] [Client thread/INFO] [FML]: Replaced 182 ore recipies [20:29:40] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization [20:29:40] [Client thread/INFO] [FML]: Searching C:\Users\Home\Desktop\cj's stuff\AAAmoding\RedStoneium\eclipse\mods for mods [20:29:45] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load [20:29:46] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, RedStoneium] at CLIENT [20:29:46] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, RedStoneium] at SERVER [20:29:46] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Redstoneium [20:29:47] [Client thread/INFO] [FML]: Processing ObjectHolder annotations [20:29:47] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations [20:29:47] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0 [20:29:47] [Client thread/INFO] [Redstoneium]: basename isredDiamondPick [20:29:47] [Client thread/INFO] [Redstoneium]: ItemRS executed [20:29:47] [Client thread/INFO] [Redstoneium]: ItemRedDiamondPick executed [20:29:47] [Client thread/INFO] [FML]: Applying holder lookups [20:29:47] [Client thread/INFO] [FML]: Holder lookups applied [20:29:47] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [20:29:47] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem... [20:29:47] [Thread-6/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL [20:29:47] [Thread-6/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [20:29:47] [Thread-6/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized. [20:29:48] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [20:29:48] [sound Library Loader/INFO]: Sound engine started [20:29:52] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas [20:29:53] [Client thread/ERROR]: Using missing texture, unable to load redstoneium:textures/items/redDiamondPick.png java.io.FileNotFoundException: redstoneium:textures/items/redDiamondPick.png at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[simpleReloadableResourceManager.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?] at net.minecraft.client.renderer.texture.TextureManager.loadTickableTexture(TextureManager.java:71) [TextureManager.class:?] at net.minecraft.client.renderer.texture.TextureManager.loadTextureMap(TextureManager.java:58) [TextureManager.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:583) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?] at GradleStart.main(GradleStart.java:45) [start/:?] [20:29:53] [Client thread/INFO]: Created: 256x256 textures/items-atlas [20:29:54] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods [20:29:54] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Redstoneium [20:29:54] [Client thread/ERROR]: Using missing texture, unable to load redstoneium:textures/items/redDiamondPick.png java.io.FileNotFoundException: redstoneium:textures/items/redDiamondPick.png at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[simpleReloadableResourceManager.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?] at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?] at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(TextureManager.java:170) [TextureManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [simpleReloadableResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:643) [Minecraft.class:?] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:586) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?] at GradleStart.main(GradleStart.java:45) [start/:?] [20:29:54] [Client thread/INFO]: Created: 256x256 textures/items-atlas [20:29:54] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas [20:29:54] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [20:29:54] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down... [20:29:54] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com [20:29:54] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [20:29:54] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [20:29:54] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem... [20:29:55] [Thread-8/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL [20:29:55] [Thread-8/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [20:29:55] [Thread-8/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized. [20:29:55] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [20:29:55] [sound Library Loader/INFO]: Sound engine started [20:29:59] [Client thread/ERROR]: ########## GL ERROR ########## [20:29:59] [Client thread/ERROR]: @ Post startup [20:29:59] [Client thread/ERROR]: 1281: Invalid value Quote
firstarchon Posted February 1, 2015 Author Posted February 1, 2015 That was it! thankyou so much for all your help. the texture is working now and the code is quite a bit more readable than the Pahimar example. Quote
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