Jump to content

[1.7.10] entitySpawned event question


Frag

Recommended Posts

Hi guys,

 

I wrote a small method but I would need to know if the entity was spawned by the player with an egg ... or its the vanilla spawning engine that spawned it. Is there a property I can check?

 

@SubscribeEvent

public void entitySpawned (EntityJoinWorldEvent event)

{

 

if (!event.world.isRemote)

{

//Spawning is controlled server side.

                        if (?** entity was spawned by the spawning engine ?**) //not spawned by an egg.

                        {

                            SmartSpawnerControl.ProcessSpawn(event.entity);

                        }

}

}

Link to comment
Share on other sites

1.7.10:

If you are referring to vanilla mobs, that is quite not possible.

For custom mobs there is onSpawnWithEgg().

 

1.8:

onSpawnWithEgg doesn't exist anymore (I think)

 

Overall - there is no event/variable for it. You COULD make request, I guess. ;p

 

If only you could do ASM... xD (if you can, you simply edit onSpawnWithEgg(), but again - it won't be there on 1.8, so with ASM you could go even further and implement your own event in entity spawning code.

 

Note: I might be aswell totally wrong writing this. (searched code and can't find shit).

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.