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[SOLVED] [1.8] Registering Multiple Textures


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When updating form 1.7.10 to 1.8 I have being struggling when it comes to registering the texures for one of my items. My item has multiple textures base on MetaData but only the first texture is rendered. I was wonderinbg if any one knew a fix.


Code for Item: http://pastebin.com/W3TtHNbb


Registry Code: http://pastebin.com/vGaKKw0k


Fix : ModelBakery.addVariantName(item, list of textureNames...) then register the textures like in the pastebin post

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Metadata is stored in the damage value of the ItemStack, and you set the max damage to 0 in the item constructor.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.


1.12 -> 1.13 primer by williewillus.


1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.



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