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[1.7.10] Custom magic wand problem!


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I created a custom shooter weapon for my mod,(tutorial here:http://www.minecraftforge.net/wiki/Tutorials/Basic_Shooter_Item_-_Blaster_Rifle) and everything went well

except that when I shoot at living entities like cow or spiders etc., the projectile goes through them.


Here is the projectile class:


package net.Aethoscraft.mod.entity;


import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.projectile.EntityThrowable;

import net.minecraft.util.MovingObjectPosition;

import net.minecraft.world.World;


public class EntityMagicBolt extends EntityThrowable {


public static float explosionRadius = 1.0F;


public EntityMagicBolt(World par1World)




    public EntityMagicBolt(World par1World, EntityLivingBase par2EntityLivingBase)


        super(par1World, par2EntityLivingBase);


    public EntityMagicBolt(World par1World, double par2, double par4, double par6)


        super(par1World, par2, par4, par6);



    protected void onImpact(MovingObjectPosition par1MovingObjectPosition){

    this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)this.explosionRadius, true);




    protected float getGravityVelocity()


        return 0.0F;





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