Jump to content

[1.7.10]Particle Entities not moving when spawned


ArtisanGaming

Recommended Posts

Hello again,

 

So I am having a throwable entity spawn some particles on impact, but when the particles spawn they all just spawn in one place and then stay there (rather than spawning in one place and then moving outwards.  How would I remedy this?

 

Here is my spawning code:

 

public void spawnParticles(String type, int number) {
for (int l = 0; l < number; ++l){
	double motionX = rand.nextGaussian() * 0.02D;
	double motionY = rand.nextGaussian() * 0.02D;
	double motionZ = rand.nextGaussian() * 0.02D;
	this.worldObj.spawnParticle(type, this.posX, this.posY, this.posZ, motionX, motionY, motionZ);
        }
}

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.