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[1.7.10] Does an entity animation reset when you set a new rotation yaw?


Frag

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Hi guys,

 

as I said earlier, I am working on few fish mobs. I noticed that when I change the rotationyaw of an entity, its animation is reset.

 

For me it does mean that if the fish moves in straightline, he will flap its tail correctly, but if I change the rotationyaw, then the animation is reset and the tail goes back to the original postion, which looks quite bad. Not sure what I should look for. This animation thing is quite new to me.

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Most people do their animation in the Model class, so can you post the code for that?  Basically you need to look at your code for the rotation of the tail part of the model.  I suspect that you forget to add yaw to rotation so it isn't rotating with the model, but maybe I don't quite understand what you're describing.  Anyway, I'm sure the answer is in the angle calculations in your Model class.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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