Posted March 7, 201510 yr I have been looking through the MCP fields and according to that field_72995_K is "isClient", but I get this error "isClient cannot be resolved or is not a field". Here is my code. (This is not the full class.) protected void func_70184_a(MovingObjectPosition par1MovingObjectPosition) { if (par1MovingObjectPosition.entityHit != null) { int var2 = this.bulletdamage; if (!par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, getThrower()), var2)) {} } if ((this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ) == Blocks.glass) || (this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ) == Blocks.glass_pane) || (this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ) == Blocks.glowstone) || (this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ) == Blocks.stained_glass) || (this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ) == Blocks.stained_glass_pane)) { this.worldObj.setBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ, Blocks.air); this.worldObj.playSoundAtEntity(this, "random.glass", 1.0F, 1.0F); } if ((this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ).getMaterial() != Material.rock) || ( (!this.worldObj.isClient) && (this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ) != Blocks.field_150329_H) && (this.worldObj.getBlock(par1MovingObjectPosition.blockX, par1MovingObjectPosition.blockY, par1MovingObjectPosition.blockZ) != Blocks.field_150398_cm))) { setDead(); }
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