Posted March 12, 201510 yr I'm having trouble with the method that i was using getEntitiesWithinAABBExludingEntity. What I want is to get really not if the posX posY posZ location of an entity that is in my bounding box but when the two are colliding. AND the target entity is of the same class as my entity. Thank you for reading.
March 12, 201510 yr Hi I'm not sure I understand your question. All collision detection in minecraft is done by checking whether the AABB overlap. world.getEntitiesWithinAABB for example, will give you a list of suitable entities and you can iterate through them all to check their class? -TGG
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